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71
on: February 28, 2014, 03:31:13 PM
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Started by Jim Tressel - Last post by Jim Tressel
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Any of you buttholes have/play this? Turkley, myself, and a couple other guys were rolling together last night. New xpansion is coming out soon and big patch the other night changed a ton of stuff.
Also, there's a clan system now, so we have a WOLV group set up and running.
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72
on: January 20, 2014, 05:57:20 PM
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Started by Hawkes - Last post by gr0n
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Any of you start a Wolverines Fleet on STO? No - A few people played off and on but there didn't see to be enough interest/people to get one going.
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73
on: January 09, 2014, 12:59:44 AM
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Started by RedDawn - Last post by Lazer1982
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For thos who do Know me Cant Say Much about it But i like it ( aka ESO ) (me aka Lazer and a fell other DS members are playing it, look for me this weekend.
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74
on: January 06, 2014, 05:12:29 PM
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Started by Hawkes - Last post by Fendan
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It will be sad to see the site go if it does.
Any of you start a Wolverines Fleet on STO?
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75
on: January 06, 2014, 03:02:32 AM
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Started by Hawkes - Last post by Lazer1982
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there is to many ppl that know the Outfit By this site,, closing it is a bad idea, me and case... DS saying Heya
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76
on: December 28, 2013, 06:47:39 AM
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Started by RedDawn - Last post by Nightstalker
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Yeah I would say that fit the bill for most people's expectations.
While it won't be Skyrim Online, it may in fact end up being a good game though. They certainly appear to be taking feedback and suggestions on the matter seriously. At first they proposed to have the game just in third person, but due to outcry they did implement a first person perspective option, so there is at least some measure of effort to put out a product that people would want.
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77
on: December 28, 2013, 03:31:30 AM
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Started by RedDawn - Last post by gr0n
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Bummer. My expectation is "Skyrim Online."
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78
on: December 22, 2013, 09:47:59 PM
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Started by RedDawn - Last post by Nightstalker
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I wouldn't say it's god awful, it's just lackluster atm.
The big issue I think most agree with is the animations. It seems like the motions are missing too many cycles, so sword swings appear warpy, there isn't enough fluidity between motions etc. and there really isn't too much a feel to weight of combat.
Particle effects aren't spectacular as one might hope, so spells and such look "meh".
The landscape environments and interfaces are very nice, and reminiscent of Elder Scrolls, but that's about as related as it gets in its' present form.
And on those accounts, you just can't escape the feeling that it doesn't come off as you would expect out of an Elder Scrolls Online game. Which to be fair, really isn't possible because if every little detail could be permanently altered by each user's input, then by the time you get to log in, every little crate would be picked clean, and all NPCs would be walking around naked on account of having been robbed by players etc.
Most of that could easily be addressed though, and if they do, it could come out a pretty nice game. It just wont be an 'Elder Scrolls' online experience.
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79
on: December 22, 2013, 07:31:22 PM
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Started by RedDawn - Last post by RedDawn
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from everyone I know that's been in the alpha/beta says its god awful
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80
on: December 21, 2013, 07:04:10 PM
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Started by RedDawn - Last post by gr0n
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